Unity - Roll the ball game

  • Categories

    Game Design & D... / Basics of Game...

  • 3.3(7)
  • Posted on

    2 May, 2023

A short course in game design and development typically covers the fundamentals of creating games, from concept development to programming and asset creation.

Add to Wishlist

What you will learn

  • Introduction to Unity: You will learn about Unity's interface, tools, and features.

  • Game Objects and Components: You will learn how to create and manipulate game objects, add components, and work with the Unity hierarchy.

  • Scripting in Unity: You will learn how to use C# programming to write scripts to control game behavior and interactivity.

  • Scene Creation and Management: You will learn how to create and manage game scenes, including camera placement, lighting, and scene transitions.

  • Physics and Collision Detection: You will learn how to apply physics to game objects, and how to detect collisions.

  • Asset Creation and Integration: You will learn how to create and import game assets such as 3D models, textures, and audio, and how to integrate them into Unity.

  • Game Testing and Deployment: You will learn how to test your game and deploy it to different platforms, such as PC, mobile, and web.

Course Requirements

Technical Requirements: Students will need a computer that meets the minimum technical requirements to run Unity, which can vary depending on the version of Unity being used. Students may also need to have access to an internet connection for online resources. Software Requirements: Students will need to download and install Unity on their computer. Some courses may also require additional software, such as a text editor or graphics software. Prior Knowledge: Some basic understanding of computer programming concepts such as variables, loops, and functions is recommended. However, some basic Unity game design and development courses may not require any prior technical knowledge. Most courses require students to be at least 18 years old. Some courses may have a lower age limit if they are designed for younger students. It's important to check the specific requirements of the Unity game design and development course you are interested in before applying to ensure you meet all the requirements.

Description

A basic Unity game design and development course is designed to teach students the fundamentals of using Unity, one of the most popular game engines used in the industry. The course may cover the following topics:

1. Introduction to Unity: This includes an overview of Unity's interface, tools, and features.

2. Game Objects and Components: Students will learn how to create and manipulate game objects, add components, and work with the Unity hierarchy.

3. Scripting in Unity: This includes an introduction to C# programming and how to write scripts to control game behavior and interactivity.

4. Scene Creation and Management: Students will learn how to create and manage game scenes, including camera placement, lighting, and scene transitions.

5. Physics and Collision Detection: This includes an introduction to Unity's physics engine, how to apply physics to game objects, and how to detect collisions.

6. Asset Creation and Integration: Students will learn how to create and import game assets such as 3D models, textures, and audio, and how to integrate them into Unity.

7. User Interface Design: This includes an introduction to creating user interfaces in Unity, including menus, buttons, and other UI elements.

The course may be offered online or in-person and may require little or no prior technical knowledge or experience. Upon completion of the course, students should have a good understanding of Unity's basic features and be able to create simple games using Unity.

Get Started

9 Lectures

d

Introduction

2m XP-20
Setting up Roll the ball Game

2.51m XP-20
Physics, Player Control, Health & Damage

9.39m XP-20
Picups, UI, Game Manager and Enemies

0m XP-20
Finishing up the Game

0m XP-20

Student Feedback

  • Pankaj Sharma

    Apr 4, 23 - 06:30 PM

    Thanks for the tutorial Simulanis.

  • Sourabh Gupta

    Apr 4, 23 - 06:49 PM

    Fantastic coure

  • Shubham Sharma

    Apr 4, 23 - 07:21 PM

    Amazing tutorial

  • Yash Bhati

    Apr 4, 23 - 07:27 PM

    Support is amazing

  • MD Imam Ul Biswas

    Apr 4, 23 - 07:30 PM

    Support is really great

  • Praveen Singh

    Apr 5, 23 - 09:48 AM

    hey

  • Aman Singh

    Apr 5, 23 - 09:54 AM

    nice

Assignment & Downloads

1. Assignment - Create new project in unity - Using basic game objects you have to create one 3D model using snapping tool. Like House, Meeting room etc.
Simulanis - May-10, 2021
2. Assignment - Build your own Roller Strike game in unity, build for .exe and submit to us.
Simulanis - May-11, 2021

Submit A review

Your Rating